The Verge AI ★ 70 3 min

Is paying artists enough to convince them to embrace AI?

Report

🔗 https://www.theverge.com/ai-artificial-intelligence/974018/pippa-seedance-artist-royalties

📌 【AI 產業觀察】給付版稅就夠了嗎?Pippa 試圖用收益分潤模式,破解生成式 AI 的版權爭議

TL;DR:新創公司 Pippa 推出收益分潤機制,試圖透過直接補償藝術家,建立比現有 AI 模型更符合倫理的商業模式。

隨著生成式 AI 產業陷入「未經授權使用藝術家作品」的法律與倫理泥淖,開發者與創作者之間的對立日益激烈。當大多數 AI 廠商被指控「竊取」創意時,一家名為 Pippa 的新創公司正試圖走一條不同的路:透過收益分潤(Revenue Share)來吸引藝術家加入。

🤔 從 Napster 經驗看 AI 產業的「血腥歷史」

目前的生成式 AI 產業建立在大量未經授權的資料集之上,創作者普遍認為這是「盜竊行為」。Pippa 的共同創辦人 Sean Wright 將現狀比作當年的 Napster 盜版音樂時期,認為 AI 產業正處於一個需要轉型的關鍵期。

他認為,就像 Apple 透過 99 美分單曲解決了音樂版權問題一樣,AI 產業也需要一種能讓創作者獲得報酬的新模式,才能擺脫「不偷竊就無法運作」的困境。

🧩 Pippa 的商業模式:直接補償與收益池

Pippa 的核心產品是提供短時間的用戶生成影片(User-generated footage),但其差異化競爭力在於其分潤機制:

  • 直接補償:每當訂閱用戶生成的圖像或影片風格源自於某位藝術家時,該藝術家就能獲得報酬。
  • 補償標準:根據目前資料,藝術家每張圖像可獲得 0.005 美元,每秒影片可獲得 0.003 美元。
  • 收益池(Royalty Pool):除了單筆補償,Pippa 還會從平臺總訂閱收入中撥出 5% 作為收益池,分配給合作藝術家。
  • 身份保護:為了避免藝術家因參與 AI 產業而遭到社群排擠,Pippa 提供使用「筆名」的選項。

⚠️ 技術現況與倫理落差的挑戰

儘管 Pippa 致力於推廣「倫理 AI」,但目前仍面臨技術與商業實踐上的兩大難題:

  1. 底層技術依賴:Pippa 目前仍在使用包含網路抓取(Scraped)資料的開源模型(Open models),並計畫整合 ByteDance 的 Seedance 2.5 模型。這意味著產品在技術底層,仍包含一定程度的非授權資料訓練。
  2. 規模化困境:目前 Pippa 僅與 4 位藝術家簽署了訓練協議(正洽談另外 4 位),且僅有約 800 名付費訂閱者。與每月 14.99 至 99.99 美元的訂閱費相比,單筆補償金額對藝術家而言相對微薄。

📊 目前的進度與未來發展

  • 驗證流程:藝術家必須經過多步驟審核,以確保提交的插圖確實為其原創。
  • 品牌建設:Pippa 為合作藝術家提供個人頁面,幫助他們將流量導向平臺外的作品。
  • 技術目標:Pippa 的最終願景是完全轉換為由內部藝術家提供的專屬資料集所訓練的模型。

🎯 實務啟示

對於 AI 產業而言,Pippa 是一個重要的實驗:當技術尚未能完全脫離「抓取資料」的階段時,透過「商業模式的創新」來對沖「倫理風險」,是否能成為 AI 軟體進入主流市場的標準做法?這將決定未來 AI 產業是走向持續的法律訴訟,還是走向與創作者共存的生態系。

🔗 來源

#AI #GenerativeAI #Pippa #Copyright #Art #MachineLearning #TechEthics #RevenueShare #VideoGeneration #Startup

原始資料 The Verge AI · 收集於 2026-08-03
來源原標題
Is paying artists enough to convince them to embrace AI?
作者
Charles Pulliam-Moore
原始標籤
AI · Report
原始連結
https://www.theverge.com/ai-artificial-intelligence/974018/pippa-seedance-artist-royalties

摘要原文

AI Report Is paying artists enough to convince them to embrace AI? Pippa is trying to entice artists with a revenue share system. by Charles Pulliam-Moore Aug 2, 2026, 1:00 PM UTC Image: Pippa AI Report Is paying artists enough to convince them to embrace AI? Pippa is trying to entice artists with a revenue share system. by Charles Pulliam-Moore Aug 2, 2026, 1:00 PM UTC Charles Pulliam-Moore is a reporter focusing on film, TV, and pop culture. Before The Verge, he wrote about comic books, labor, race, and more at io9 and Gizmodo for almost five years. Illustrators have spent years sounding the alarm about generative artificial intelligence startups training their models on artists’ work without permission. They’ve pointed out how the practice is tantamount to theft, and in response, many gen AI boosters have argued that it’s necessary for the technology’s evolution. This has led to contentious legal battles , but it’s also given rise to a new wave of AI startups like Pippa that market their services as being more ethical than the competition. Like most companies selling access to text-to-video models, Pippa’s main product is short bursts of user-generated footage that can be cobbled together to tell visual stories. But what sets Pippa apart from other players in the gen AI video space is the way its business model is designed to pay artists directly. Every time a Pippa subscriber generates an image or a video clip whose style is derived from a human artist’s work, that artist is compensated by the platform. Pippa’s cofounders, Hogan Shrum and Sean Wright, think that their focus on working with artists is what will attract customers. They also believe that their company will prove that AI firms can generate content ethically. But Pippa faces an uphill battle as it seeks to convince artists. Even as it tries to create an ethical spin on AI video generation, the company is still getting off the ground with the same sloppy models that other text-to-video services offer. A shot from a video created with Pippa. Image: Pippa When I recently spoke with Shrum and Wright, they told me that they see Pippa as a way to move forward from “the bloody history that the AI industry has been built on.” The duo want to set an example for their peers and show the public how AI companies don’t necessarily have to steal to make their products work. “All of these models from the past 18 months have been trained on real people’s art without their permission — that’s how it was built,” Wright said. “I harken it back to when Napster was a thing and everybody was stealing music. But then, Apple came out with the 99-cent song, Napster got shut down, and we figured out a different way to get musical artists paid.” Pippa’s payments to artists aren’t very large on an individual basis — especially when you compare them to how much the service charges users for monthly subscriptions (which range from $14.99 to $99.99.) The company says that artists receive $0.005 per image and $0.003 per second of video. The more generations a user makes, the larger an artist’s payments become, and Pippa also gives them access to a cut of a 5 percent royalty pool that’s funded by the platform’s overall subscription revenue. In Pippa’s press materials , the company likens its royalty payment structure to Spotify’s — a curious choice given how many artists have spoken out about being shafted by the music streamer . Pippa’s tech still involves using art that was scraped from the internet Pippa — which launched in May — currently has around 800 paying subscribers, and while the company has only signed licensing / model training agreements with four human artists, Shrum said they are in talks to bring four more into the fold. Artists interested in working with Pippa must first go through a multi-step vetting process to verify that the illustrations they submit are actually theirs. Once an illustrator is approved, models trained on their art become available to Pippa’s subscribers. Additionally, the service provides artists a profile page, which can be used to direct people to their work outside of the platform. But Wright noted that Pippa also gives its partner artists the option to submit their work under pseudonyms if they are concerned about being seen as “crossing the picket line.” “We’ve had so many conversations with artists where they’re like, ‘I love this, but I don’t want to get ostracized by my community,’” Wright explained. “We’re very early in this space, so there’s some apprehension to participate in it. But we think that can change as people see the economics of how we’re paying artists and that our intent is good.” Though Pippa hopes to fully switch to models that are trained on datasets provided by its in-house artists, that technology is still built with open models that the company says “have initial training on the broader set of content out there.” Put more bluntly, Pippa’s tech still involves some degree of using art that was scraped from the internet without creators’ express consent. The company’s intentions may be good, but it doesn’t exactly have a way to completely solve for the creative theft that’s inherent to gen AI. A shot from a video created with Pippa. Image: Pippa That issue isn’t unique to Pippa; it’s something that must be considered with every “ethical” AI startup whose bespoke models are trained on information that wasn’t created internally. This is why some companies — like Ben Affleck’s InterPositive — have made a point of emphasizing the fact that they develop wholly original, proprietary datasets of their own. But that requires a lot of upfront capital most startups don’t have access to, and the end result is usually very specialized AI tools that aren’t exactly designed for general consumers. Scrolling through Pippa’s online portal where you can watch other people’s gen AI animations or prompt up your own, I didn’t see all that much that looked very different from what you would find from other text-to-video services. Right now, the site is mostly filled with kid-oriented content that’s doing a poor job of imitating Pixar’s polished aesthetics, and nothing really looks like it was inspired by an independent artist’s hand. This makes some sense given that — while Pippa intends to incorporate more original art styles — it still uses many of the same cloud-based models that other platforms sell access to. In the near future, Pippa plans to incorporate ByteDance’s Seedance 2.5 model into its service, which may attract some subscribers because of the model’s ability to generate up to 30 seconds of video footage that can be fine-tuned without starting over from scratch. But in order for Pippa to really stand out from competitors that also offer Seedance 2.5, it will need to sign more in-house artists, which will depend on how well the company is able to pitch itself to potential partners. Shrum and Wright believe that they will find more artists to work with, and that using Pippa will convince them to sell their communities on the idea of joining as well. In order for that to happen, though, public opinion about whether they really want to use gen AI would need to shift back in the technology’s favor. Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates. Charles Pulliam-Moore AI Report

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